Discord_RegisterSteamGame

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void Discord_RegisterSteamGame(const(char)* applicationId, const(char)* steamId)
    version(SL_DISCORD_RPC)
    @nogc nothrow __gshared extern (C)
    void
    Discord_RegisterSteamGame
    (
    const(char)* applicationId
    ,
    const(char)* steamId
    )
  2. void function(const(char)* applicationId, const(char)* steamId) Discord_RegisterSteamGame;

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